SAVED SOURCE DOCUMENTCompetition Program Requirements - STAR
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Competition Program Requirements - STAR
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Category:
Rules of sport
Created: 15 June 2018
Last Updated: 14 July 2026
Contents
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1. Freeskate
1.1. STAR 1 Element Assessment
1.2. STAR 2 Program
1.3. STAR 3 Program
1.4. STAR 4 Program
1.5. STAR 5 Program
1.6. STAR 6 Program
1.7. STAR 7 Program
1.8. STAR 8 Program
1.9. STAR 9 Program
1.10. STAR 10 Program
1.11. Gold Short
1.12. Gold Program
2. Pairs
2.1. Introductory Pairs
2.2. Open Pairs
3. Ice Dance
3.1. Partnered Pattern Dance
3.2. Partnered Free Dance
3.3. Solo Pattern Dance
3.4. Open Solo Rhythm Dance
3.5. Solo Free Dance
4. Artistic
4.1. STAR 5
4.2. STAR 7
4.3. STAR 9
4.4. Gold
5. Showcase
5.1. Showcase 1
5.2. Showcase 2
5.3. Showcase 3
5.4. Showcase 4
6. Creative Improv
6.1. Creative Improv 1
6.2. Creative Improv 2
6.3. Creative Improv 3
6.4. Creative Improv 4
7. Elements
7.1. Individual Elements
7.2. Team Elements
8. Synchronized Skating
8.1. STAR 3 Synchronized Skating
8.2. STAR 4 Synchronized Skating
8.3. STAR 6 Synchronized Skating
8.4. STAR 8 Synchronized Skating
8.5. Gold Synchronized Skating
8.6. Open Synchronized Skating
Terms used:
Additional Features
Refers to technical content in synchronized skating that increases the difficulty of an element, such as step sequences, free skating moves, free skating elements and points of intersection.
Axel
An edge jump with natural rotation that takes off from a forward outside edge; listed in the Scale of Values according to the number of rotations. Unlike other single jumps which are one rotation, a single Axel has one-and-a-half rotations.
Axel Jump
An edge jump with natural rotation that takes off from a forward outside edge; listed in the Scale of Values according to the number of rotations. Unlike other single jumps which are one rotation, a single Axel has one-and-a-half rotations.
Axel-type Jump
Either a waltz jump or axel jump of any number of rotations.
Axis
Refers to the imaginary line(s) which divide(s) the ice surface (e.g. long axis, short axis).
Basic Position
Refers to the three basic spin positions – camel, sit and upright.
Beat
A note defining the regular recurring divisions of a piece of music.
Beats
A note defining the regular recurring divisions of a piece of music.
Bracket
A turn executed on one foot from an outside edge to an inside edge or an inside edge to an outside edge, with the exit curve continuing on the same lobe as the entry curve. The skater turns in the direction opposite to the curve.
Camel Position
Singles and Pairs: A basic spin position with the free leg backwards with the knee higher than the hip level, however Layback and Biellmann are still considered as upright positions.
Ice Dance: Performed on one foot with skating leg straight or slightly bent and body bent forward and free leg extended or bent upward on a horizontal line or higher.
Camel Spin
A spin in which the skater remains in a camel position while rotating. The free leg (including the knee and foot) must be held at hip level or higher.
Categories
The name for each level of competition within a discipline. Examples of categories are STAR 1, STAR 2, Pre-Juvenile, Juvenile, Pre-Novice, etc.
Category
The name for each level of competition within a discipline. Examples of categories are STAR 1, STAR 2, Pre-Juvenile, Juvenile, Pre-Novice, etc.
Choreographic Element
In ice dance, a listed or unlisted movement or series of movement(s) as specified by the ISU Ice Dance Technical Committee.
Choreographic Sequence
Consists of at least two different movements like spirals, arabesques, spread eagles, Ina Bauers, hydroblading, any jumps with maximum of two revolutions, spins, etc. Steps and turns may be used to link the two or more different movements together. The pattern is not restricted, but the sequence must be clearly visible.
Club
A not-for-profit organization that is operating for the general purpose of providing Skate Canada skating programs and is managed by a volunteer board of directors.
Combination Spin
A spin which includes a change of position. A combination spin must include a minimum of two different basic positions with two revolutions in each of these positions anywhere within the spin. To receive full value, a spin combination must include all three basic positions.
Counter
A turn executed on one foot from an outside edge to an outside edge or an inside edge to an inside edge, with the exit curve on a different lobe from the entry curve. The skater turns in the direction opposite to the entry curve (i.e. in the direction of the exit curve).
Crosscut
A step or sequence of steps (push + cross) in which the free foot crosses the skating foot completely before it is placed on the ice.
Cumulative Points Calculation
The Cumulative Points Calculation Judging System is a method for the calculation of results in the sport of figure skating. This system is based on the principle that a performance can be divided into elements (of difficulty) and program components, each of which can be evaluated individually. The total of the marks for all of the elements and components forms the score for each skater or team in a competition. The highest scoring skater or team is declared the winner. The second highest places second and so on.
Dance Spin
A spin skated by the team together in any hold. It should be performed on the spot around a common axis on one foot with or without change(s) of foot by one or both partners.
Death Spiral
Athlete B performs a pivot, holding one hand of Athlete A with their arms fully extended. Athlete A circles around Athlete B on one foot in a position nearly parallel to the ice. The edge skated by Athlete A determines the name of the death spiral. i.e. backward outside, backward inside, forward outside, forward inside.
Edge
May refer either to part of the skate blade, or the visible tracing of a skate blade on one foot that is on one curve. An edge may be either inside (towards the body) or outside (away from the body), and forward or backward, for a total for four different edges.
Edges
May refer either to part of the skate blade, or the visible tracing of a skate blade on one foot that is on one curve. An edge may be either inside (towards the body) or outside (away from the body), and forward or backward, for a total for four different edges.
Event
The name given to a group of skaters entered in a category. There may be one event per category or several events per category depending on the number of total entries. Each event is independent of the other events within the category.
Events
The name given to a group of skaters entered in a category. There may be one event per category or several events per category depending on the number of total entries. Each event is independent of the other events within the category.
Fall
Defined as a loss of control by a skater with the result that the majority of the skater's body weight is on the ice being supported by any other part of the body other than the blades. e.g. hand(s), knee(s), back, buttock(s) or any part of the arm.
Features
Technical content that increases the difficulty of an element which may become part of the difficulty group of an element. Features such as pivoting, travelling, body movements, etc. are determined annually and published in a Skate Canada and ISU Communication.
Flip
A toe jump with natural rotation that takes off from a backward inside edge; listed in the Scale of Values according to the number of revolutions.
Flip Jump
A toe jump with natural rotation that takes off from a backward inside edge; listed in the Scale of Values according to the number of revolutions.
Free Skating Program
A program of a specified length, skated to music of the skater’s choice. The skater is free to choose the number and the type of elements to be included, subject to the requirements outlined in the requirements for individual assessments and competitions.
Hand-in-hand Hold
Facing in same direction – The partners face in the same direction and are skating side by side or one behind the other with their arms extended and their hands clasped. A variation of this is the arm-in-arm side by side hold.
Facing in opposite directions – The partners usually face each other while one skates backward and the other skates forward with the arms extended to the side but sometimes the hold can be skated back to back (e.g. steps 22-25 in the Cha Cha Congelado).
International Skating Union
The International Skating Union (ISU) is the exclusive international sport federation recognized by the International Olympic Committee administering the sports of Figure Skating and Speed Skating throughout the world. The ISU is composed of a number of national associations called ISU Members that administer ISU sports at the national level and recognize that all international matters are under the sole jurisdiction and control of the ISU.
Judges
An individual sixteen years of age or older who has been trained and appointed to officiate at or below a specified level of competition in one or more of singles, pairs, ice dance or synchronized skating.
Jump Combination
Singles and Pairs: Two or more jumps in which the landing foot of the first jump is the take-off foot of the next jump and so on. There is no change of foot or turn between the jumps, although the toe may be used to assist the take-off. One full revolution on the ice between the jumps (free foot can touch the ice, but no weight transfer) keeps the element within the definition of a jump combination.
Synchronized Skating: Any number of jumps of at least one revolution that may be linked with turns, steps or with a slight touch down.
Jump Combinations
Singles and Pairs: Two or more jumps in which the landing foot of the first jump is the take-off foot of the next jump and so on. There is no change of foot or turn between the jumps, although the toe may be used to assist the take-off. One full revolution on the ice between the jumps (free foot can touch the ice, but no weight transfer) keeps the element within the definition of a jump combination.
Synchronized Skating: Any number of jumps of at least one revolution that may be linked with turns, steps or with a slight touch down.
Jump Elements
An individual jump, a jump combination or a jump sequence.
Jump Sequence
Singles and Pairs: Two or three jumps of any number of revolutions, in which the second and/or third jump is an axel-type jump with a direct step from the landing curve of the first/second jump to the take-off curve of the axel jump. One full revolution on the ice between the jumps (free foot can touch the ice, but no weight transfer) keeps the element within the definition of a jump sequence Synchronized Skating: Consists of any number of jumps of any number of revolutions that may be linked with small hops and dance jumps, immediately following each other while maintaining the jump rhythm (knee); there can be no crossovers or stroking between jumps during the sequence.
Jump Sequences
Singles and Pairs: Two or three jumps of any number of revolutions, in which the second and/or third jump is an axel-type jump with a direct step from the landing curve of the first/second jump to the take-off curve of the axel jump. One full revolution on the ice between the jumps (free foot can touch the ice, but no weight transfer) keeps the element within the definition of a jump sequence Synchronized Skating: Consists of any number of jumps of any number of revolutions that may be linked with small hops and dance jumps, immediately following each other while maintaining the jump rhythm (knee); there can be no crossovers or stroking between jumps during the sequence.
Loop
Turn: A one-foot movement where the skater skates an oval pattern using the same edge. The entry and exit of the loop must cross. The loop must be clean cut without scrapes or points.
Jump: An edge jump with natural rotation that takes off from a backward outside edge; listed in the Scale of Values according to the number of revolutions.
Loop Jump
An edge jump with natural rotation that takes off from a backward outside edge; listed in the Scale of Values according to the number of revolutions.
Loops
Turn: A one-foot movement where the skater skates an oval pattern using the same edge. The entry and exit of the loop must cross. The loop must be clean cut without scrapes or points.
Jump: An edge jump with natural rotation that takes off from a backward outside edge; listed in the Scale of Values according to the number of revolutions.
Lutz
A toe jump with counter rotation that takes off from a backward outside edge; listed in the Scale of Values according to the number of revolutions.
Pair Spin
A pair spin which consists of at least one change of foot and one change of position of both partners. The pair spin combination must include a minimum of two different basic positions with two revolutions in each of these positions by both partners anywhere within the spin. To receive full value, a spin combination must include all three basic positions by both partners.
Pattern Dance Element
A series of prescribed steps, turns and movements in a rhythm dance consisting of a sequence of a pattern dance or a section of a pattern dance or a combination of steps/turns from pattern dances
Pattern Dance Elements
A series of prescribed steps, turns and movements in a rhythm dance consisting of a sequence of a pattern dance or a section of a pattern dance or a combination of steps/turns from pattern dances
Pivot
A two-footed movement in which the toe picks of one foot are inserted into the ice by a skater as a central pivoting point while the other foot travels in a circular pattern around the pivot point.
Pivoting
A two-footed movement in which the toe picks of one foot are inserted into the ice by a skater as a central pivoting point while the other foot travels in a circular pattern around the pivot point.
Point Of Intersection
In synchronized skating, the point of intersection is an additional feature for the intersection element and is a type of movement/rotation that the skaters execute at the axis of intersection.
Program Components
The mark given by a judge to assess the different aspects of a skater’s performance. There are three PCs: Composition, Presentation and Skating Skills. The Program Components marking range is from 0.25 to 10.0.
Progressive
A step or sequence of steps in which the free foot passes the skating foot before is it placed on the ice, thereby bringing the new free foot off the ice trailing the new skating foot.
Rhythm
The regularly repeated pattern of accented and unaccented beats which gives the music its character.
Rhythm Dance
A dance created by an ice dance team to dance music with designated rhythm(s) and/or theme(s) selected annually by the ISU Ice Dance Technical Committee.
Rocker
A turn executed on one foot from an outside edge to an outside edge or an inside edge to an inside edge, with the exit curve on a different lobe from the entry curve. The skater turns in the direction of the entry curve.
Run
A step or sequence of steps in which the free foot passes the skating foot before is it placed on the ice, thereby bringing the new free foot off the ice trailing the new skating foot.
S Step
A turn from one foot to the other in which the curve of the exit edge is in the opposite direction to that of the entry edge. The change of foot is from outside edge to inside edge or inside edge to outside edge. In ice dance, unless otherwise specified in the dance description, the free foot is placed on the ice close to the skating foot. The entry and exit edge are of equal depth.
Salchow
An edge jump with natural rotation that takes off from a backward inside edge; listed in the Scale of Values according to the number of rotations.
Section
An organization incorporated or organized in a particular province or territory (and in some cases, a combination thereof) strategically aligned with Skate Canada, that may receive funds from provincial or territorial Governmental Authorities and be subject to applicable sport recognition programs and transfer payment arrangements. Each Section is held to the governance and operating requirements of their respective province and / or territory(ies) and is responsible for skating in their respective jurisdictions.
Segment
The name given to a portion of an event. Some categories have two segments (e.g., short program and free program) and some categories have only one segment.
Sequence
The set order of the prescribed steps that compose one pattern of a Pattern Dance.
Sequences
The set order of the prescribed steps that compose one pattern of a Pattern Dance.
Set Of Sequential Twizzles
In ice dance, a series of two twizzles with up to one step between twizzles.
Set Of Synchronized Twizzles
In ice dance, a series of two twizzles with up to three steps between twizzles.
Short Axis
A straight line that divides the ice surface into two halves crosswise (midline). On an ice surface that is 100’ x 85’, the short axis runs the width of the 85’ side through the middle of the ice.
Short Lifts
A dance lift which does not exceed eight seconds in duration.
Sit Position
Singles and Pairs: A basic spin position with the upper part of the skating leg at least parallel to the ice.
Ice Dance: A basic spin position performed on one foot with skating leg bent in a one-legged crouch position and free leg forward, to the side or back.
Sit Spin
A spin in which the skater remains in a sit position while rotating. The supporting leg must be bent at least to a ninety-degree angle. The thigh of the skating foot must be parallel to the ice surface.
Solo Spin
In ice dance, a spinning movement performed on one foot on the spot by one partner alone (with or without the assistance of the other partner) or by both partners simultaneously (around separate centres).
Spin
An element where the skater rapidly revolves, centred on a single point on the ice, while holding one or more body positions. In singles and pairs, a spin must have at least three revolutions to be considered a spin. The minimum number of revolutions in a position is two without interruption.
Spin In One Position
In singles and pairs, any spin which has only one of the three basic positions and no non-basic positions. In spins in one position and flying spins in one position, the concluding upright position at the end of the spin is not considered to be another position independent of the number of revolutions, as long as the skater is executing only the final wind-up without any enhancements.
Spins
An element where the skater rapidly revolves, centred on a single point on the ice, while holding one or more body positions. In singles and pairs, a spin must have at least three revolutions to be considered a spin. The minimum number of revolutions in a position is two without interruption.
Spiral
A gliding position executed on one foot with free leg extended (including knee and foot) above hip level.
Spiral Sequence
A collection of at least two spirals executed on different feet. The spirals must not be separated by other elements such as jumps or spins. Some categories have requirements for the number of steps between the spirals, supported/unsupported and/or skating direction of the spirals.
Spirals
A gliding position executed on one foot with free leg extended (including knee and foot) above hip level.
Step
The visible tracing on the ice that is executed on one foot. A step is counted each time there is a change of foot.
Steps
The visible tracing on the ice that is executed on one foot. A step is counted each time there is a change of foot.
Style
Characteristics of levels of step sequences in ice dance.
Tempo
The speed of the music in beats or measures per minute.
Three-turn
A turn executed on one foot from an outside edge to an inside edge or an inside edge to an outside edge, with the exit curve continuing on the same lobe as the entry curve. The skater turns in the direction of the curve.
Throw Jump
A partner-assisted jump in which a skater is launched into the air by a partner on the takeoff. and lands without assistance from the partner. Throw jumps are named after the basic solo jump which is initiated and executed only by the skater being assisted.
Toe Loop
A toe jump with natural rotation that takes off from a backward outside edge; listed in the Scale of Values according to the number of rotations.
Turn
A rotational movement in which the skater moves from forward to backward or backward to forward using one foot and on an edge and axis (e.g. Three-turn, Bracket). In a two-foot turn the rotational movement from forward to backward or backward to forward is from one foot to the other foot (e.g. C step, S step).
Turns
A rotational movement in which the skater moves from forward to backward or backward to forward using one foot and on an edge and axis (e.g. Three-turn, Bracket). In a two-foot turn the rotational movement from forward to backward or backward to forward is from one foot to the other foot (e.g. C step, S step).
Twist
A hand-to-waist lift in which a skater is lifted into the air on the take-off. At the top of the lift the lifted partner is released and completes a twist, rotating freely in the air, during which time the lifting partner turns a half turn to catch the lifted partner at the waist for an assisted landing. The twist lift is named after the basic solo jump take-off - Axel, Toe Loop, Flip or Lutz – and by the number of rotations the lifted partner completes in the air before being caught.
Twist Lift
A hand-to-waist lift in which a skater is lifted into the air on the take-off. At the top of the lift the lifted partner is released and completes a twist, rotating freely in the air, during which time the lifting partner turns a half turn to catch the lifted partner at the waist for an assisted landing. The twist lift is named after the basic solo jump take-off - Axel, Toe Loop, Flip or Lutz – and by the number of rotations the lifted partner completes in the air before being caught.
Twizzle
A traveling turn on one foot with one or more rotations which is quickly rotated with a continuous, uninterrupted action. The weight remains on the skating foot with the free foot in any position during the turn then placed beside the skating foot to skate the next step.
Twizzles
A traveling turn on one foot with one or more rotations which is quickly rotated with a continuous, uninterrupted action. The weight remains on the skating foot with the free foot in any position during the turn then placed beside the skating foot to skate the next step.
Upright Spin
The skater is spinning in an upright position, a minimum of three revolutions. The arms and free foot may be held in a variety of positions.
Waltz Jump
An edge jump with natural rotation taken off from a forward outside edge. This jump is one half a rotation and is included as a listed jump in the Skate Canada Scale of Values but is not included in the ISU Scale of Values.
Freeskate
STAR 1 Element Assessment
Must not have passed any part of the STAR 6 freeskate assessment
Elements assessed to standard
Skaters may be grouped by age; no age restrictions
Eight elements:
Circle Stroking Exercise: Stroking (Crosscuts) in same direction on a circle (one round forward, one round backward); skater to choose direction
Waltz Jump
Single
Salchow
Single
Toe Loop
Forward
Upright Spin
Backward
Upright Spin
Forward
Spiral
circles: Two
Spirals
, one on each foot executed on a circle in the same direction; skater chooses direction
Creative Expression routine (30 seconds – music provided by the
section
, selection randomly chosen at competition – each flight to have a different music selection). This is assessed as “completed” or “incomplete” only
STAR 2 Program
Must not have passed any part of the STAR 6 freeskate assessment
A program to music a maximum of two minutes 10 seconds in length
Individual elements plus Presentation and Skating Skills assessed to standard
Skaters may be grouped by age; no age restrictions
Nine elements:
Single
Salchow
Single
Toe Loop
Waltz Jump
+ single
Toe Loop
combination or
Waltz Jump
+ single
Loop
combination
Single
Loop Jump
Single
Flip
or single
Lutz
Backward
Upright Spin
Forward Entry
Sit Spin
or
Camel Spin
with no change of foot; no flying entry; no variations of positions; forward
Upright Spin
is not permitted
Forward
Spiral Sequence
: a
sequence
of two forward
Spirals
; one
Spiral
on each foot, unsupported position; on either inside or outside
Edge
Forward
Turn
Sequence
: forward outside
Three-Turn
+ backward
Crosscut
+ backward inside
S step
(i.e.
step
-forward); executed four times
STAR 3 Program
Must not have passed the any part of the STAR 6 freeskate assessment
A
Free Skating Program
to music a maximum of two minutes 10 seconds in length
Individual elements plus Presentation and Skating Skills assessed to standard
Skaters may be grouped by age, no age restrictions
Eight elements:
Five
Jump Elements
All single jumps permitted including single
Axel
; no double jumps permitted
Must include at least one
Axel-type Jump
(waltz or single
Axel
)
Must include at least five different types of single jumps (note: waltz and
Axel
are considered the same type)
Maximum of two
Jump Combinations
; maximum of two jumps in a combination
No
Jump Sequences
No jump may be included more than twice
A repeated jump must be executed as part of a
Jump Combination
An Euler is not permitted
Two
Spins
Backward
Upright Spin
Combination Spin
that has at least one
Camel Position
and one
Sit Position
and starts with a forward entry; no flying entry or variations of positions; change of foot optional
Forward
Spiral Sequence
: a
sequence
of two forward
Spirals
; one
Spiral
on each foot, unsupported position; on either inside or outside
Edge
Forward
Turn
Sequence
: forward outside
Three-Turn
+ backward
Crosscut
+ backward inside
S step
(i.e.
step
-forward); executed four times
STAR 4 Program
Must not have passed any part of the STAR 6 freeskate assessment
Age: three age
categories
may be used: Under 10, Under 13, 13 and over
A
Free Skating Program
to music a maximum of two minutes 10 seconds in length
Individual elements plus Presentation and Skating Skills assessed to standard; skaters are ranked
Eight elements:
Five
Jump Elements
All single jumps permitted including single
Axel
; no double jumps permitted
Must include at least one single
Axel
; one fully rotated single
Axel
will receive a bonus of three points (quality errors such as a
Fall
do not impact the bonus provided the full rotation requirement has been met); maximum of one bonus applied per program
Must include at least five different types of single jumps (note: waltz and
Axel
are considered the same type)
Maximum of two
Jump Combinations
; maximum of two jumps in a combination
No
Jump Sequences
No jump may be included more than twice
A repeated jump must be executed as part of a
Jump Combination
An Euler is not permitted
Two
Spins
Sit Spin
,
Camel Spin
, or Backward
Upright Spin
(no flying entry, no change of foot)
Combination Spin
that has at least one
Camel Position
and one
Sit Position
and starts with a forward entry; no flying entry or variations of positions; change of foot optional
Spiral Sequence
: a
sequence
of at least two
Spirals
; one
Spiral
on each foot, at least one
spiral
in an unsupported position; on either inside or outside
Edge
STAR 5 Program
Must not have passed any part of the STAR 8 freeskate assessment
A
Free Skating Program
to music a maximum of two minutes 40 seconds in length
STAR 5 will be scored using
CPC
and skaters will be ranked
Three
Program Components
will be assessed: Composition, Presentation and Skating Skills
Three age
categories
may be used should numbers warrant: Under 10, Under 13, 13 and over
Eight elements:
Maximum of five
Jump Elements
Maximum of two double jumps, no higher than 2Lz: double jumps cannot be included in
Jump Combinations
; double jumps cannot be repeated
Must include at least one single
Axel
Maximum of two
Jump Combinations
; maximum of two jumps in a combination
No
Jump Sequences
No jump may be included more than twice
A repeated jump must be executed as part of a
Jump Combination
An Euler is not permitted
Maximum of two
Spins
, called to maximum Level Base:
Spin in One Position
: flying entry optional; no change of foot; variations permitted, or An Artistic
Spin
One
Combination Spin
: no flying entry or variations of positions; change of foot optional
Maximum one
Step
Sequence
or
Spiral Sequence
, called to maximum Level Base, or one
Choreographic Sequence
.
STAR 6 Program
Must have passed the complete STAR 5 freeskate assessment
A
Free Skating Program
to music of two minutes 30 seconds in length (plus or minus 10 seconds)
Three
Program Components
will be assessed: Composition, Presentation and Skating Skills
Skaters may be grouped by age if numbers warrant
Eight elements:
Maximum of five
Jump Elements
All single and double jumps permitted except double
Axel
Must include at least one single
Axel
Must include at least one double jump
Maximum of two
Jump Combinations
May only repeat one jump
No
Jump Sequences
No jump may be included more than twice
a repeated jump must be executed as part of a
Jump Combination
An Euler is not permitted
Maximum of two
Spins
, called to maximum Level Base
One
Spin
must be a
Combination Spin
, change of foot mandatory; difficult variations may be attempted; no flying entry
One
Sit Spin
or
Camel Spin
with only one position and no change of foot; difficult variations may be attempted; flying entry optional
Maximum of one
step
sequence
, called to maximum Level Base or one
Choreographic Sequence
.
STAR 7 Program
Must have passed the complete STAR 5 freeskate assessment
A short program to music of two minutes 20 seconds in length (plus or minus 10 seconds)
Three
Program Components
will be assessed: Composition, Presentation and Skating Skills
Skaters may be grouped by age if numbers warrant
Six elements:
Three
Jump Elements
One single
Axel
One double jump (2A not permitted)
One
Jump Combination
; maximum of two jumps in a combination; must include at least one double jump (2A not permitted); single
Axel
and double jump may not be repeated in the
Jump Combination
An Euler is not permitted
Two
Spins
called to maximum Level Base
One
Combination Spin
with only one change of foot; no flying entry
One flying
Sit Spin
or one flying
Camel Spin
; no change of foot
One
step
sequence
, called to maximum Level 1 (achieved through difficult
steps
and
turns
).
STAR 8 Program
Must have passed the complete STAR 5 freeskate assessment
One
Free Skating Program
to music three minutes in length (plus or minus 10 seconds)
Three
Program Components
will be assessed: Composition, Presentation and Skating Skills
Skaters may be grouped by age if numbers warrant
Ten elements:
Maximum of six
Jump Elements
All jumps permitted
Must include at least one single
Axel
Maximum of three
Jump Combinations
or two
Jump Combinations
and one
Jump Sequence
: maximum of two jumps in a combination or
sequence
Must include at least two different double jumps
No jump may be included more than twice
A repeated jump must be executed as part of a
Jump Combination
or
Jump Sequence
An Euler may only be executed once, in between two list jumps
Maximum of three
Spins
One
Spin
must be a
Combination Spin
, called to a maximum Level 1 (achieved by eight revolutions in a sit or camel, difficult variation optional), change of foot mandatory, difficult variations may be attempted.
One
Spin
must be a Flying
Spin in One Position
, called to a maximum Level Base, with no change of foot, difficult variations may be attempted.
One
Spin
of any nature, called to a maximum Level Base, difficult variations may be attempted (may not be a choreographic or artistic
spin
).
Maximum of one
Choreographic Sequence
or one
step
sequence
, called to maximum Level 1 (achieved through difficult
steps
and
turns
).
STAR 9 Program
Must have passed the complete STAR 5 freeskate assessment
One short program to music of two minutes 20 seconds in length (plus or minus 10 seconds)
All three
Program Components
will be assessed: Composition, Presentation and Skating Skills
Skaters may be grouped by age if numbers warrant
Six elements:
Three
Jump Elements
One single
One double jump
One
Jump Combination
: must contain two double jumps; same jumps permitted;
Axel Jump
and double jump may not be repeated
Double
Axel
is not permitted
An Euler is not permitted
Two
Spins
called to maximum Level 3
One
Combination Spin
with only one change of foot; no flying entry
One
Spin in One Position
; may include change of foot, no flying entry
One
step
sequence
called to maximum Level 3
STAR 10 Program
Must have passed the complete STAR 8 freeskate assessment
One
Free Skating Program
to music of three minutes in length (plus or minus 10 seconds)
All three
Program Components
will be assessed: Composition, Presentation and Skating Skills
Skaters may be grouped by age if numbers warrant
Ten elements:
Maximum six
Jump Elements
All jumps permitted
Must include at least one single or double
Axel
Maximum of three
Jump Combinations
or two
Jump Combinations
and one
Jump Sequence
: maximum of two jumps in a combination or
sequence
Must include three different double jumps
No jump may be included more than twice
a repeated jump must be executed as part of a
Jump Combination
or
Jump Sequence
An Euler may only be executed once, in between two list jumps
Maximum of three
Spins
, all levels called
One
Spin
must be a
Combination Spin
, change of foot mandatory
One
Spin
must be Flying
Spin In One Position
with no change of foot
One
Spin
of any nature (may not be a choreographic or artistic
spin
)
Maximum of one
Choreographic Sequence
or one
step
sequence
Gold Short
Must have passed the complete STAR 6 freeskate assessment.
One short program a to music of two minutes 20 seconds in length (plus or minus 10 seconds).
All three
Program Components
will be assessed: Composition, Presentation and Skating Skills
Skaters may be grouped by age if numbers warrant
Six elements:
Three
Jump Elements
One single or double
Axel
One double or triple jump
One
Jump Combination
: must contain two double jumps; same jumps permitted; Double
Axel
may be repeated
An Euler is not permitted
Two
Spins
called to a maximum Level 4
One
Combination Spin
with only one change of foot; no flying entry
One
Spin in One Position
: may include change of foot, no flying entry
One
step
sequence
called to a maximum Level 4
Gold Program
Must have passed the complete STAR 8 freeskate assessment
One
Free Skating Program
to music of three minutes in length (plus or minus 10 seconds)
All three
Program Components
will be assessed: Composition, Presentation and Skating Skills
Skaters may be grouped by age if numbers warrant
Ten elements:
Maximum Six
Jump Elements
All jumps permitted
Must include at least one single or double
Axel
Must include four different double and/or triple jumps
Of all triples, only two may be repeated
Maximum of three
Jump Combinations
or two
Jump Combinations
and one
Jump Sequence
: maximum of two jumps in a combination or
sequence
, however one
Jump Combination
or
Jump Sequence
may contain three jumps
No jump may be included more than twice
A repeated jump must be executed as part of a
Jump Combination
or
Jump Sequence
Maximum of three
Spins
, all levels called
One
Spin
must be a
Combination Spin
, change of foot mandatory
One
Spin
must be a flying
Camel Spin
or flying Sit
Spin in One Position
with no change of foot
One
Spin
of any nature (may not be a choreographic or artistic
spin
)
Maximum of one
step
sequence
or one
Choreographic Sequence
Pairs
Pairs teams must be composed of two skaters.
Introductory Pairs
Each partner must have passed the STAR 3 freeskate assessment; no other restrictions
One
Free Skating Program
to music two minutes 30 seconds in length (plus or minus 10 seconds)
All elements called to maximum Level Base regardless of content
Seven elements:
Maximum of one
Throw Jump
Maximum of two solo jumps; one may be a
Jump Combination
or
Jump Sequence
: maximum two jumps in combination or
sequence
Maximum of one pair
Spin
; one position, no change of foot
Maximum of one
solo Spin
; may be in combination; change of foot optional
Maximum of one
Pivot
figure or
Death Spiral
Maximum of one
Spiral Sequence
Open Pairs
Each partner must have passed at least the STAR 5 freeskate assessment; no other restrictions
One
Free Skating Program
to music two minutes 30 seconds in length (plus or minus 10 seconds)
At the discretion of the organizing committee, the
Event
categories
may be further divided based on the number of entries
All elements called to maximum Level Base regardless of content
Nine elements:
Maximum of one non-overhead lift from Group 1 or Group 2
Maximum of one
Twist Lift
(juvenile or single)
Maximum of one
Throw Jump
Maximum of two solo
jump elements
; one may be a
Jump Combination
or
Jump Sequence
: maximum two jumps in combination or
sequence
Maximum of one
pair Spin
; one position and no change of foot
Maximum of one
solo Spin
; may be in combination; change of foot optional
Maximum of one
Pivot
figure or
Death Spiral
Maximum of one
step
sequence
Ice Dance
Partnered Pattern Dance
Dance teams must be composed of two skaters
Competitors may enter only one pattern dance
Event
Key Points will not be used.
Skate Canada Series Eight music will be used for all pattern dance
Events
. However, teams have the option to use a selection from the
ISU
Ice Dance music (only tunes one to five) or from the Skate Canada approved list of contemporary music. If teams choose to use either an
ISU
or contemporary music selection, they must supply this music to the competition organizers as indicated in the announcement for the competition. Only Skate Canada Series Eight music will be used during the warm-up period.
STAR 2/3 Pattern Dance
Assessment: Each skater must have passed the complete STAR 1 dance assessment
Assessed to standard
Pattern Dance One: two
Sequences
of the Dutch Waltz
Pattern Dance Two: two
Sequences
of the Canasta Tango
STAR 4/5 Pattern Dance
Assessment: Each skater must have passed the complete STAR 3 dance assessment
Pattern Dance One: three
Sequences
of the Baby Blues
Pattern Dance Two: two
Sequences
of the Swing Dance
STAR 6/7 Pattern Dance
Assessment: At least one partner must have passed the complete STAR 5 dance assessment
Pattern Dance One: three
Sequences
of the Ten-Fox
Pattern Dance Two: two
Sequences
of the European Waltz
STAR 8/9 Pattern Dance
Assessment: At least one partner must have passed the complete STAR 5 dance assessment
Pattern Dance One: four
Sequences
of the
Rocker
Foxtrot
Pattern Dance Two: two
Sequences
of the Starlight Waltz
STAR 10/Gold Pattern Dance
Assessment: At least one partner must have passed the complete STAR 7 dance assessment
Pattern Dance One: two
Sequences
of the Starlight Waltz
Pattern Dance Two: four
Sequences
of the Quickstep
Diamond Pattern Dance
Assessment: At least one partner must have passed the complete STAR 7 dance assessment
Pattern Dance One: two
Sequences
of the Yankee Polka
Pattern Dance Two: four
Sequences
of the Rhumba
Partnered Free Dance
STAR 6
One Free Dance to music of 2 minutes (plus or minus 10 seconds). A well-balanced STAR 6 partnered free dance contains:
Maximum of one
Dance Spin
, called to a maximum Level Base
Maximum of one
step
sequence
in hold:
Style
B
Circular, midline, or diagonal
Separations permitted, no more than two arms' lengths apart; maximum five seconds
Retrogressions, stops and
loops
are not permitted
Hand-In-Hand Hold
with fully extended arms cannot be established
Pattern must maintain the integrity or basic shape of the chosen pattern
Called to a maximum Level Base
Maximum of one
Set of Synchronized Twizzles
; with a minimum of two and up to four
steps
between first and second
Twizzles
, partners may touch between
Twizzles
, called to a maximum Level Base
Maximum of one
Choreographic Element
chosen from choreographic lift, choreographic spinning movement, and choreographic twizzling movement
Requirements: All elements will be confirmed that meet the minimum requirements outlines
Gold
One Free Dance program to music of 2 minutes 30 seconds (plus or minus 10 seconds). A Well-balanced Gold partnered free dance contains:
Maximum of two different
Short Lifts
Maximum of one
Dance Spin
Maximum of one
step
sequence
in hold:
Style
B
Straight line or curve
Separations permitted, no more than two arms' lengths apart; maximum five seconds
Retrogressions, stops, and
loops
are not permitted
Hand-In-Hand Hold
with fully extended arms cannot be established
Pattern must maintain the integrity or basic shape of the chosen pattern
Maximum of one
Set of Synchronized Twizzles
; with a minimum of two and up to four
steps
between first and second
Twizzles
, partners may touch between
Twizzles
Maximum of one
Choreographic Element
chosen from choreographic lift, choreographic spinning movement, and choreographic twizzling movement
Solo Pattern Dance
Competitors may enter only one solo pattern dance
Event
Key points will not be used
Skate Canada Series Eight music will be used for all pattern dance
events
. However, skaters have the option to use a selection from the
ISU
Ice Dance music (only tunes one to five) or from the Skate Canada approved list of contemporary music. If skaters chose to use either an
ISU
or contemporary music selection, they must supply this music to the competition organizers as indicated in the announcement for the competition. Only Skate Canada Series Eight music will be used during the warm-up period.
Solo Pattern Dance will be offered as one
category
. Where applicable, each skater will perform the A
Steps
followed by the B
Steps
consecutively.
STAR 2/3 Solo Pattern Dance
Assessment: Must have passed the complete STAR 1 dance assessment
Assess to standard
Draw for one or two of:
Two
Sequences
of the Dutch Waltz
Two
Sequences
of the Canasta Tango
Two
Sequences
of the Baby Blues
STAR 4/5 Solo Pattern Dance
Assessment: Must have passed the STAR 3 dance assessment or higher
Pattern Dance 1: three
Sequences
of the Baby Blues
Pattern Dance 2: two
Sequences
of the Swing Dance
STAR 6/7 Solo Pattern Dance
Assessment: Must have passed the STAR 5 dance assessment or higher
Pattern Dance 1: two
Sequences
of the Ten-Fox
Pattern Dance 2: two
Sequences
of the European Waltz
STAR 8/9 Solo Pattern Dance
Assessment: Must have passed the STAR 5 dance assessment or higher
Pattern Dance One: four
Sequences
of the
Rocker
Foxtrot
Pattern Dance Two: two
Sequences
of the Starlight Waltz
STAR 10/Gold Solo Pattern Dance
Assessment: Must have passed the complete STAR 8 dance assessment
Pattern Dance One: two
Sequences
of the Starlight Waltz
Pattern Dance Two: four
Sequences
of the Quickstep
Open Solo Rhythm Dance
Assessment: Must have passed the complete STAR 9 dance assessment
One
Rhythm Dance
program to music of two minutes fifty seconds (plus or minus 10 seconds)
Rhythm
specifications: "
Rhythm
and Waltz" Any
style
of waltz is permitted, from traditional forms to modern interpretations. At least one additional
rhythm
must be included to support the chosen concept or theme.
Pattern Dance Elements
must be skated on the waltz
rhythm
, in the
style
of waltz, with a
tempo
of a minimum of 162
beats
per minute, in 3/4, or 6/8 time.
The
tempo
of the music throughout the
Pattern Dance Element
must be constant
The pattern must proceed in a generally constant direction and must not cross the long
Axis
of the ice surface except once at each end of the rink within no more than 30 meters (
Short Axis
) of the barrier. Skater may also cross the long
Axis
once at the entry and/or exit to the
Step
Sequence
and/or once at the entry to the
Pattern Dance Element
.
Loops
are permitted provided they do not cross the long
Axis
. However, the following do not constitute violations of these provisions:
Performing the circular
step
sequence
in the clockwise direction
Crossing the long
Axis
While performing the midline, diagonal, or circular
step
sequence
At the entry or exit to the
step
sequence
At the entry to
Pattern Dance Element
One full stop not exceeding five seconds is permitted during the program excluding within the
Pattern Dance Element
.
Required elements:
One
sequence
of the Westminster Waltz, skated with A
steps
.
Step
#1 must be skated at the
judges
left side.
Pattern dance elements
must be skated with the start of the first
step
of the
pattern dance element
section
on
beat
one of a musical phrase
Step
sequence
: one straight line (midline or diagonal) or one curved (circular)
step
sequence
; pattern must maintain the integrity or basic shape of the chosen pattern; must follow specifications for
Style
B
One
Set of Sequential Twizzles
One Short
Edge
Element.
Solo Free Dance
STAR 6
One Free Dance to music of 1 minute 50 seconds (plus or minus 10 seconds). A well-balanced STAR 6 solo free dance contains:
Maximum of one Short
Edge
Element, called to a maximum of Level B
Maximum of one
Dance Spin
, no flying entry, called to a maximum of Level B
Maximum of one Choreographic Character
Step
Sequence
:
Long
axis
, one barrier to opposite barrier (distance from barrier does not apply).
Started with stop or skidding movement.
Touching ice, retrogressions &
loops
not permitted.
Maximum of one Solo
Twizzle
Series: minimum two and up to four
steps
between first and second
Twizzles
, called to a maximum of Level B
Maximum of one
Choreographic Element
chosen from: choreographic spinning movement or choreographic twizzling movement
Requirements: All elements will be confirmed that meet the minimum requirements outlined.
Gold
One Free Dance to music of 1 minute 50 seconds (plus or minus 10 seconds). A well-balanced Gold solo free dance program contains:
Maximum of one Short
Edge
Element
Maximum of one
Dance Spin
, no flying entry
Maximum of one Choreographic Character
Step
Sequence
:
Long
axis
, one barrier to opposite barrier (distance from barrier does not apply).
Started with stop or skidding movement.
Touching ice, retrogressions &
loops
not permitted.
Must attempt at least two of the following difficult
turns
:
rocker
,
counter
,
bracket
, forward s-
step
, forward outside c-
step
.
Maximum of one Solo
Twizzle
Series minimum two and up to four
steps
between first and second
Twizzles
Maximum of one
Choreographic Element
chosen from: choreographic spinning movement, choreographic twizzling movement, or choreographic sliding movement
Artistic
Artistic programs are designed by the skater and/or coach and focus on the skater’s ability to develop performance, creativity, and interpretation. Artistic programs combine skating skills such as
Turns
,
Edges
, and field movements, with creative
Spins
and the ability to project emotion and artistry. Programs must include required content for the purpose of enhancing the skater’s interpretation and musicality. The focus of the required elements is on their quality, creativity, and ability to enhance the program rather than for their technical difficulty. Movements should not be merely a collection of pleasing or spectacular moves assembled to popular music for the purpose of entertaining an audience (exhibition/show program).
Artistic
Events
consist of four levels of competition.
STAR 5
Assessment: Must have passed STAR 4 Skills Assessment
One artistic program to music, a maximum of two minutes and 10 seconds in length
Program must include:
Choreographic
Step
Sequence
Field Move
Sequence
OR
Spiral Sequence
Artistic
Spin
STAR 7
Assessment: Must have passed the STAR 4 Skills assessment
One artistic program to music, a maximum of two minutes and 10 seconds in length
Program must include:
Choreographic
Step
Sequence
Field Move
Sequence
Artistic
Spin
STAR 9
Assessment: Must have passed the STAR 5 Artistic assessment
One artistic program to music, a maximum of two minutes and 10 seconds in length
Program must include:
Choreographic
Step
Sequence
Field Move
Sequence
Artistic
Spin
Gold
Assessment: Must have passed the STAR 7 Artistic assessment
One artistic program to music, a maximum of two minutes and 40 seconds in length
Program must include:
Choreographic
Step
Sequence
Field Move
Sequence
OR 360 Degree Field Movement
Artistic
Spin
Showcase
Showcase programs are designed by the skaters and/or coach and focus on the skater’s ability to entertain an audience through use of theatrics or artistic abilities. Programs may tell a story, create a mood, or have an obvious theme. Costumes and props are permitted within the restrictions.
Showcase
events
consist of four levels of competition and may be offered in Singles, Group and/or Production
events
. Skaters may skate up a level in group and/or production Showcase to participate with their
club
/school's team.
Program content, rules and
event
procedures are the same for all levels:
Theatrical costumes and hand props are permitted. Feathers and boas of any type are not permitted
Vocal music is permitted
A maximum of 1 minute will be permitted prior to each performance for the skater(s) to warm-up and set-up any props as necessary
All single jumps are permitted; jumps of any higher rotation will be subject to an illegal element violation if included
Programs should not resemble a synchronized skating program; use of team formations and maneuvers should be limited
Lifts and throws of any kind are not permitted and will be subject to an illegal element violation if included
Group routines must have a minimum of two and a maximum of six skaters
Production routines must have seven or more skaters
All participants in group and production
events
must wear skates
Showcase 1
Assessment: Must have passed a STAR 1 assessment in any discipline
One program to music a maximum of one minute in length
Two
Program Components
will be assessed to standard: Presentation, and Skating Skills
Showcase 2
Assessment: Must have passed a STAR 4 assessment in any discipline
One program to music a maximum of one minute 30 seconds in length
Two
Program Components
will be assessed to standard: Presentation, and Skating Skills
Showcase 3
Assessment: Must have passed a STAR 5 assessment in any discipline
All three
Program Components
will be assessed: Composition, Presentation and Skating Skills
One program to music a maximum of two minutes in length
Showcase 4
Assessment: Must have passed a STAR 8 assessment in any discipline
All three
Program Components
will be assessed: Composition, Presentation and Skating Skills
One program to music a maximum of two minutes 30 seconds in length
Creative Improv
Creative Improv programs are designed only by the skater with minimal preparation. Creative Improv tests the skater’s ability to quickly interpret a given piece of music and entertain the audience. There is no coaching permitted for these
events
.
Program content, rules and
event
procedures are the same for all levels:
Should entry numbers exceed the size of one warm-up group (i.e. eight skaters), the entries will be divided into separate flights, each of which will be its own separate
Event
A different music selection must be used for every
Event
so that no skater has the advantage or disadvantage of skating to music already used in the competition
All the skaters in each
Event
are presented with a pre-selected piece of music by the Technical Representative prior to the warm-up
The music is selected by the Technical Representative or their designate
All skaters in the
Event
will perform to the same musical selection
Skaters will listen to the music twice off-ice in a designated area (e.g. dressing room) and once on-ice during the warm-up period
Skaters are then kept in a sound-proof dressing room until it is their
turn
to perform
Simple skating attire is required
All single jumps are permitted; jumps of any higher rotation will be subject to an illegal element violation if included
Creative Improv 1
Assessment: Must have passed a STAR 1 assessment in any discipline
One program to music a maximum of 45 seconds
Two
Program Components
will be assessed to standard: Presentation and Skating Skills
Creative Improv 2
Assessment: Must have passed a STAR 4 assessment in any discipline
One program to music a maximum of 45 seconds
Two
Program Components
will be assessed to standard: Presentation and Skating Skills
Creative Improv 3
Assessment: Must have passed a STAR 5 assessment in any discipline
One program to music a maximum of one minute in length
All three
Program Components
will be assessed: Composition, Presentation and Skating Skills
Creative Improv 4
Assessment: Must have passed a STAR 8 assessment in any discipline
One program to music a maximum of one minute in length
All three
Program Components
will be assessed: Composition, Presentation and Skating Skills
Elements
Individual Elements
Elements
Events
are an opportunity for skaters to perform free skate elements in a competition format without the constraints of a performance or musical interpretation associated with the use of music. Skaters are able to focus on proper technique and quality while challenging themselves to attempt more difficult elements. Element
events
consist of
progressive
levels beginning at STAR 2 up to Gold. Entry for Element
events
is consistent with Freeskate
Events
and skaters may skate up one level if they choose.
Procedures for individual elements
Events
:
Each skater will perform four elements in isolation in the order listed for their level of competition
Each element may only be attempted once
All skaters will perform Element #1 before performing Element #2 and so on, until all four elements have been executed by all skaters
Spins
will not be assigned levels and will be assessed on quality only
STAR 2 to STAR 6
events
will use half-ice to perform the elements; STAR 7 to Gold
events
will use full ice
The Open
Category
may be used if there are not sufficient entries to
run
STAR 6 and above
categories
STAR 2 Elements
Assess to standard
Element #1 Single
Loop Jump
Element #2
Waltz Jump
+ single
Toe Loop
Jump Combination
Element #3 Backward
Upright Spin
; minimum three revolutions
Element #4 Forward
Spiral Sequence
– two forward
Spirals
, one on each foot performed on either outside or inside
Edges
; no more than eight
Steps
between; both
Spirals
must be unassisted
STAR 3 Elements
Assess to standard
Element #1 Single
Flip Jump
Element #2 Single
Loop
+ single
Loop
Jump Combination
Element #3
Combination Spin
– forward entry only; must include at least one
Camel Position
and one
Sit Position
; change of foot optional; no flying entry; no difficult variations; minimum of four revolutions or minimum of three revolutions on each foot if executing change of foot
Element #4 Forward
Spiral Sequence
– two forward
Spirals
, one on each foot performed on either outside or inside
Edges
; no more than four
Steps
between; both
Spirals
must be unassisted
STAR 4 Elements
Assess to standard with ranking
Element #1 Single
Axel
Element #2 Single
Lutz
+ single
Loop
Jump Combination
Element #3
Combination Spin
– forward entry only; must include at least one
Camel Position
and one
Sit Position
; change of foot optional; no flying entry; no difficult variations; minimum of four revolutions or minimum of three revolutions on each foot if executing change of foot
Element #4 Forward
Spiral Sequence
– two forward
Spirals
, one on each foot performed on either outside or inside
Edges
; no more than four
Steps
between; both
Spirals
must be unassisted
STAR 5 Elements
Assess to standard with ranking
Element #1 Single
Axel
Element #2
Jump Combination
– two jumps; may include maximum one double
Element #3
Combination Spin
– forward entry only; must include at least one
Camel Position
and one
Sit Position
; change of foot optional; no flying entry; no difficult variations; minimum of four revolutions or minimum of three revolutions on each foot if executing change of foot
Element #4
Spiral Sequence
– at least two
Spirals
, one on each foot; no more than four
Steps
between; at least one
Spiral
must be unsupported
STAR 6 Elements
Assess to standard with ranking
Element #1 Single
Axel
Element #2 Any double jump
Element #3 Flying
Spin
– one position, no change of foot; minimum of five revolutions
Element #4
Spiral Sequence
- at least two
Spirals
, one on each foot; no more than four
Steps
between; at least one
Spiral
must be unsupported
STAR 7/8 Elements
Assess to standard with ranking
Element #1 Any double jump
Element #2
Jump Combination
– two jumps; second jump must be a double
Element #3
Spin In One Position
– no flying entry or change of foot; minimum of five revolutions in the
Basic Position
Element #4
Spiral Sequence
- at least two
Spirals
, one on each foot; no more than four
Steps
between; at least one
Spiral
must be unsupported
STAR 9/10
Assess to standard with ranking
Element #1 Any double jump - double
loop
or higher
Element #2
Jump Combination
– two jumps; both must be doubles
Element #3 Flying
Spin In One Position
; change of foot optional; minimum of six revolutions or minimum of four revolutions on each foot if executing change of foot
Element #4 Bonus element – any jump or
Spin
element not already performed
Gold
Assess to standard with ranking
Element #1 Any double jump - double
flip
or higher
Element #2
Jump Combination
– two jumps; both must be doubles
Element #3
Combination Spin
with flying entry and one change of foot; minimum of five revolutions on each foot
Element #4 Bonus element – any jump or
Spin
element not already performed
Open (STAR 6 or higher)
Assess to standard with ranking
Element #1 Any double jump
Element #2
Jump Combination
– two jumps; may include maximum one double
Element #3 Flying
Spin
– one position, no change of foot; minimum of five revolutions
Element #4 Bonus element – any jump or
Spin
element not already performed
Team Elements
Team Element
events
are an opportunity for groups of skaters to perform together in a fun atmosphere. Skaters each perform a free skate element to contribute to an overall team assessment. Team Element
events
consist of
progressive
levels beginning at STAR 2 up to Gold. Entry for Team Element
events
is consistent with Freeskate
Events
and teams may skate up one level if they choose
Procedures for Team Elements
Events
: Team Elements will perform the same elements as listed in the Individual Elements
events
:
STAR 2 and 3 assessed to standard
STAR 4 to Gold assessed to standard with ranking
Teams must be comprised of a minimum of two and a maximum of four skaters
More than 50% of the team must have passed the required assessment for entry (i.e. two of three, or three of four)
Each skater will perform one element
If a team consists of fewer than four skaters, no skater may perform more than two elements
Elements will be skated in the order listed
The first element will be performed by every team in the
Event
before the second element is performed, and so on
Each element may only be attempted once
Spins
will not be assigned levels and will be assessed on quality only
Synchronized Skating
Assessment criteria and minimum element considerations are detailed in the
Synchronized Skating Assess to Standard Program Requirements Guide
STAR 3 Synchronized Skating
Individual elements plus Performance and Skating Skills assess to standard.
Teams consist of six to 12 skaters (no age restrictions)
Pre-requisite: All skaters must have completed any STAR 1 assessment.
The team shall perform a
Free Skating Program
to music a maximum of two minutes 10 seconds in length
A well-balanced STAR 3 SYS program contains:
Linear element (line or block)
Intersection element
Rotating element (wheel)
Rotating element (circle)
STAR 4 Synchronized Skating
Individual elements plus Performance and Skating Skills assess to standard with ranking
Teams consist of eight to 16 skaters
Pre-requisite: All skaters must have completed any STAR 1 assessment
Age: Age grouping may be used only if numbers warrant. Option 1: No age restriction. Option 2: At least 75% of skaters must not have reached the age of 12 as of July 1
st
preceding the competition. (U12). Option 3: at least 75% of skaters must have reached the age of 12 as of July 1
st
preceding the competition. (O12)
The team shall perform a
Free Skating Program
to music a maximum of two minutes 40 seconds in length
A well-balanced STAR 4 SYS program contains:
Pivoting
element (block or two parallel lines), must be different shape from linear/rotating element
Linear element (block or line), must be different shape from
pivoting
element
Intersection element
Rotating element (circle)
Rotating element (wheel)
STAR 6 Synchronized Skating
STAR 6 is part of the Learn to Train stage of development of
Skate Canada's Long Term Development (LTD)
.
Teams consist of eight to 16 skaters.
Age: Skaters must not have reached the age of 15 before July 1 preceding the competition
The team must perform a
Free Skating Program
to music a maximum of three minutes 10 seconds in length. A well-balanced STAR 6 Synchronized Skating program contains:
Intersection element with optional
Point of Intersection
Move element
No hold element with optional
step
sequence
– there must be at least one
Twizzle
on each foot within the element
Pivoting
element – closed block (three or four lines, as equal as possible) or line (must be in two parallel lines, as equal as possible), must be different shape from linear
Traveling element – must include wheel shape
Choice of linear/rotating element chosen from block, circle, or line (must be different shape from
pivoting
element).
All elements and
additional features
called to a maximum of level 2.
If there is a second
Segment
, the team will perform its free program a second time
STAR 8 Synchronized Skating
STAR 8 is part of the Learn to Train stage of development of
Skate Canada's Long Term Development (LTD)
.
Teams consist of eight to 16 skaters.
Age: Up to 25% of skaters must not have reached the age of 19 before July 1 preceding the competition. The remaining skaters must not have reached the age of 18 before July 1 preceding the competition
Free Program: The team will perform a
Free Skating Program
to music a maximum of three minutes 10 seconds in length. A well-balanced STAR 8 Synchronized Skating program contains:
Intersection element with optional
Point of Intersection
Move element
No hold element with optional
step
sequence
Pivoting
element – closed block (three or four lines, as equal as possible) or line (must be in two parallel lines, as equal as possible)
Traveling element – must include circle shape
Twizzle
element
All elements and
additional features
called to a maximum of level 3
If there is a second
Segment
, the team will perform its free program a second time
Gold Synchronized Skating
The Gold
category
is part of the Learn to Train stage of development of
Skate Canada's Long Term Development (LTD)
.
Teams consist of 12 to 16 skaters.
Age: Skaters must not have reached the age of 19 before July 1 preceding the competition.
This competition consists of two parts: Free Program #1 and Free Program #2. The same free program is skated in both parts.
Free Program #1
A
Free Skating Program
to music of three minutes 30 seconds in length (plus or minus 10 seconds). A well-balanced Gold Synchronized Skating program contains:
Intersection element with optional
Point of Intersection
Move element
No hold element with optional
step
sequence
Pivoting
element - closed block
Travelling element
Twizzle
element
Synchronized
spin
element
Free Program #2
The team shall perform a
Free Skating Program
as defined above.
Open Synchronized Skating
Open is not part of the Podium Pathway in
Skate Canada’s Long-Term Development (LTD)
.
Teams consist of 12 to 16 skaters.
Age: Skaters must have reached the age of 15 before July 1 preceding the competition
This competition consists of two parts: Free Program #1 and Free Program #2. The same free program is skated in both parts.
Free Program #1
A
Free Skating Program
to music of four minutes in length (plus or minus 10 seconds). A well-balanced Open Synchronized Skating program contains:
Intersection element with optional
Point of Intersection
Move element
No hold element with optional
step
sequence
Pivoting
element - closed block
Travelling element
Synchronized
Spin
element
Choice of
Creative element - lift
OR
One artistic element chosen from block, circle, line, or wheel
Twizzle
element
Free Program #2
The team will perform a
Free Skating Program
as defined above.
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Competition Program Requirements - STAR