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Explore learning programmes and tests across fifteen countries. Read published elements, compare pathways and search the official evidence in one place.

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Start with a country, a beginner programme or an element. Open a level to read its collected requirements. Expand programme stages to see the exercises inside.

Try double Axel or three turn in the search box. Results show available definitions and matching evidence; not every question can be answered from the collection.

Compare programmes with similar purposes, then inspect their stages and requirements. Similar content does not mean the tests have the same difficulty or that one qualification transfers to another country.

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This is a growing reference, not a complete collection of every test. Material may be partial, historical or a working translation. No match does not mean a country does not teach an element.

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Freeskate Assessment Resource Guide

Canada · English · 56 pages

Preserved research snapshot; live currency not reverified. Original-language text is shown as extracted. An original-page image is provided for diagram-only pages and the British skills guides. Extracted table text can lose column alignment; check the original before interpreting a table.

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Page 20

Freeskate Assessment Resource Guide July 2026 Copyright © 2026 Skate Canada 20 STAR 9 FREESKATE ELEMENTS – STAR 9 JUMPS Single Axel Description: One single Axel jump 1 double jump Description: A double jump of choice: 2S, 2T, 2Lo, 2F, 2Lz or 2A. Jump combination 2+2 (jumps must be different, may not repeat solo jump) Description: A jump combination, where the landing of the first jump is the take-off for the second jump, consisting of a double-double. Solo jump may not be repeated and each jump within the combination must be different. Mandatory Requirements: - Fully rotated (lacking ¼ rotation or less) - Have correct take-off - Be successfully landed SPINS Spin of any nature Min 1 feature Min 6 revs or Min 5 revs per foot Description: A spin of any nature with a minimum of one feature included chosen by the skater. The spin may have a forward or backward entry. Flying entry and change of foot are permitted. Spin of any nature Must be different Any # of features Min 6 revs or Min 5 revs per foot Description: A spin of any nature with any number of features permitted. Inclusion of features is optional. The spin may have a forward or backward entry. Flying entry and change of foot are permitted. All spins in STAR 9 must be different in nature and code. Examples: - FCSp - LSp - FCCoSp - CSSp - FSSp Note: Upright Spins with or without change of foot or flying entry are not permitted (USp, CUSp, FUSp), Spin of any nature Must be different Any # of features Min 6 revs or Min 5 revs per foot Change Combination Spin (CCoSp) Any # of features Min 5 revs per foot Description: A combination spin with at least one change of foot with any number of features permitted. All three basic spin positions must be included. Flying entry not permitted. Mandatory Requirements: - Definition of basic position(s) achieved - Establish a centre - Be stable throughout - Each spin must have the minimum number of revolutions identified - Attempt feature (if required) Passing Requirements: Must have a minimum of three different double jumps and two spins at Silver or better