SKATING TODAY / TESTS

Understand the path.
See what comes next.

Explore learning programmes and tests across fifteen countries. Read published elements, compare pathways and search the official evidence in one place.

What would you like to explore?

How to use this

Start with a country, a beginner programme or an element. Open a level to read its collected requirements. Expand programme stages to see the exercises inside.

Try double Axel or three turn in the search box. Results show available definitions and matching evidence; not every question can be answered from the collection.

Compare programmes with similar purposes, then inspect their stages and requirements. Similar content does not mean the tests have the same difficulty or that one qualification transfers to another country.

Follow source links to check the original context. Where saved documents are available, you can read them here. Documents keep their dates; translations may be working translations rather than official wording.

This is a growing collection, not every requirement from every country. Missing results can mean missing or untranslated evidence, not that a skill is absent from a country’s programme. Read the coverage notes before drawing conclusions.

Suggest a correction or share a missing source
Coverage, updates and corrections

This is a growing reference, not a complete collection of every test. Material may be partial, historical or a working translation. No match does not mean a country does not teach an element.

Reference presentation updated . This is not a claim that every source was checked on that date. Individual documents retain their own dates and limitations.

Suggest a correction or missing syllabus
Choose two countries
SAVED SOURCE DOCUMENT

Freeskate Assessment Resource Guide

Canada · English · 56 pages

Preserved research snapshot; live currency not reverified. Original-language text is shown as extracted. An original-page image is provided for diagram-only pages and the British skills guides. Extracted table text can lose column alignment; check the original before interpreting a table.

← Previous pageNext page →

Page 16

Freeskate Assessment Resource Guide July 2026 Copyright © 2026 Skate Canada 16 STAR 5 FREESKATE ELEMENTS – STAR 5 JUMPS Single Axel (1A) Definition and Description: The same basic definition as STAR 4 with an increased performance level of speed, height, and control. Any Double Jump Description: The skater will perform any individual double jumps of their choice: 2S, 2T, 2Lo, 2F, 2Lz or 2A. Single Lutz + Single Toe Loop Combination (1Lz+1T) Definition: A Lutz jump immediately followed by a toe loop jump that uses the landing edge of the Lutz for the take-off. Description: The skater will perform a Lutz jump with power, speed, and flow. Upon landing the skater will prepare for the toe loop by extending the free foot behind and free arm in front before placing the free toe in the ice to initiate the take-off for the toe loop. Skaters will be expected to perform a proper take-off on the toe loop by extending the BO edge to or passed the toe for take-off. Mandatory Requirements: - Fully rotated (lacking ¼ rotation or less) - Have correct take-off - Be successfully landed SPINS Sit Spin or Camel Spin (SSp or CSp) 3 revs in position Definition and Description: Same basic definition as STAR 2 with an increased performance level of speed, control, and a stronger position. Spin in One Position (USp, SSp or CSp) 1 Feature permitted Min 4 revs per foot Definition and Description: The skater will perform a spin in one position with one feature permitted (chosen by the skater). The spin may have a forward or backward entry. The skater may not repeat the camel or sit previously executed. Flying entries or a change of foot are permitted. The spin performed must meet the definition of the intended spin. This spin must have a minimum of 4 revolutions per foot. Note: If an USp is chosen, the spin must include an attempted feature. If a SSp or CSp is chosen with no feature, it must differ from the previous spin. Combination Spin or Change Combination Spin (CoSp or CCoSp) Min 4 revs per foot Description: Same basic definition as STAR 4 with an increased performance level of speed, control, and a stronger position. Flying Camel Spin or Flying Sit Spin (FCSp or FSSp) Min 3 revs in position Definition and Description: Same basic definition as STAR 4 with an increased performance level of speed, control, and a stronger position. Mandatory Requirements: - Definition of basic position(s) achieved* - Correct take-off (flying spins) - Establish a centre - Be stable throughout - Each spin must have the minimum number of revolutions identified * Each position, to be counted, must meet the definition of the basic spin position and be held for a minimum of two revolutions Passing Requirements: 5 of 7 elements Silver or better