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Explore learning programmes and tests across fifteen countries. Read published elements, compare pathways and search the official evidence in one place.

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Start with a country, a beginner programme or an element. Open a level to read its collected requirements. Expand programme stages to see the exercises inside.

Try double Axel or three turn in the search box. Results show available definitions and matching evidence; not every question can be answered from the collection.

Compare programmes with similar purposes, then inspect their stages and requirements. Similar content does not mean the tests have the same difficulty or that one qualification transfers to another country.

Follow source links to check the original context. Where saved documents are available, you can read them here. Documents keep their dates; translations may be working translations rather than official wording.

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This is a growing reference, not a complete collection of every test. Material may be partial, historical or a working translation. No match does not mean a country does not teach an element.

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SAVED SOURCE DOCUMENT

Øvelsesutvalg 2026-2027

Norway · Norwegian Bokmål and English technical terms · 17 pages

Preserved research snapshot; live currency not reverified. Original-language text is shown as extracted. An original-page image is provided for diagram-only pages and the British skills guides. Extracted table text can lose column alignment; check the original before interpreting a table.

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Page 15

23.08.2026 - Øvelsesutvalg 2026-2027 15 Øvelsesutvalg Single 2026-2027 Category VETERAN BRONZE MEN & WOMEN (28-) VETERAN SILVER MEN & WOMEN (28-) VETERAN GOLD MEN & WOMEN (28-) VETERAN MASTERS MEN & WOMEN (28-) FREE SKATING Program Time 1 min 40 sec +/- 10 sec 2 min +/- 10 sec 2 min 50 sec +/- 10 sec 3 min +/- 10 sec Content Max 4 jump elements Max 4 jump elements Max 5 jump elements Max 5 jump elements (must include Axel) Max 2 spins (of different abbreviations) Max 2 spins of different abbreviations, must include; Max 3 different spins of different abbrevation, must include; Max 3 different spins of different abbrevation, must include; - CSp/SSp/USp/LSp (3) or - Spin in one position, change of foot optional - CCoSp - CCoSp - CCSp/CSSp/CUSp/CLSp (6) - Flying spin or spin with flying entry - Flying spin or spin with flying entry ChSq (minimum half of the ice surface) ChSq (fully utilizing the ice surface) StSq (fully utilizing the ice surface) - Spin in one position StSq (fully utilizing the ice surface) No. Elements 7 7 9 9 Requirements Jump Elements - No Axel type jumps, doubles or triples - Each listed jump may be performed a max of 2 times - Max 1 combo (may consist of 2 listed jumps) - No Seq allowed - Waltz jumps will be ignored - No doubles or triples - Each listed jump may be performed a max of 2 times - Max 2 combo/seq (one combo/seq can contain 3 jumps): - 2 jump combo - 1 jump combo and 1 jump seq - No 2F, 2Lz, 2A or triples - Each listed jump may be performed a maximum of 2 times. - Max 2 combo/seq (one combo/seq can contain 3 jumps): - 2 jump combo - 1 jump combo and 1 jump seq - No triple or quads - Each listed jump may be performed a maximum of 2 times - Max 2 combo/seq (one combo/seq can contain 3 jumps): - 2 jump combo - 1 jump combo and 1 jump seq Requirements Spins - No Flying spins are allowed - All spins with change of foot must have at least 3 rev on each foot. If not, the spin will be marked with a V - Revolutions in spins: 4 for any spin with no change of foot, and 6 with a change of foot. - All spins with change of foot must have at least 3 revolutions on each foot. If not, the spin will be marked with a V. - Revolutions in spins: 4 for any spin with no change of foot, and 8 with a change of foot. - All spins with change of foot must have at least 3 revolutions on each foot. If not, the spin will be marked with a V. - Revolutions in spins: 5 for any spin with no change of foot, and 8 with a change of foot. - All spins with change of foot must have at least 3 revolutions on each foot. If not, the spin will be marked with a V. Requirements Spins Max Level 1 Max Level 2 Max Level 3 Max Level 4 Deduction Falls 0,5 per fall 0,5 per fall 1,0 per fall 1,0 per fall Warm-up/ No. Skaters 4 min/ 8 skaters VETERAN ARTISTIC MEN & WOMEN Category/ Program Time FREE SKATING (1 min 30 sec +/- 10 sec) Jump elements; Single jumps (No doubles, triples and no Combo or Seq allowed) - Min 1, max 2 Spins; - Min 1, max 2 spins No. Elements Min 2/ Max 4 Clarifications Judged only on the Program Components. Referee deductions: - Elements exceeding the max number above are judged as an illegal element (1.0 ded). - Illegal elements: Somersaults, laying on the ice, prolonged/stationary kneeling on both knees. - If min elements are not included, it is judged as missing element (1.0 ded), - marked in protocol as illegal element. Clothing rules: - Appropriate for athletic competition – not garish or theatrical in design. Can reflect the character of the music, but must not give the effect of excessive nudity. - Props and accessories are not allowed. Costumes that contain particles that may mar or leave anything on the ice surface (feathers, boas, excessive beading, etc.) are not permitted. - The decorations on costumes must be non-detachable. Deduction Falls Reflected in Components only Warm-up/ No. Skaters 4 min/ 8 skaters ERR/CI/JR/UHØ 23.08.2026 Subject to changes after updated published ISU Communications and/or Technical Panel Handbook.